Online Short Courses

DLIVCC Academy

Islamic Art, Architecture, & History

Our Academy offers focused, to-the-point intros to the basics of Islamic art, architecture, history, and cultural authenticity and representation. Sessions are taught live online by our expert instructors

Courses For Games/Entertainment, GLAM, & Education

  • Our courses offer training in Islamic art, architecture, history and representation for students and professionals in:

    • Games/Entertainment, and Creative Industries

    • GLAM (Galleries, Libraries, Archives, Museums) and Education

    • Art & History enthusiasts interested in personal and professional development

Representing Historical Islamic Societies: 5 Common Pitfalls

26 May 2026 12:00 pm - 1:15 pm EST / 5:00 pm - 6:15 pm UK This is a standalone single session on avoiding potential problems and issues when representing historical Islamic societies in games/entertainment and new media.

Age of the Great Caliphs

1 - 4 June 2026 12:00 pm - 1:30 pm EST / 5 pm - 6:30 pm UK This live online short course will introduce participants to the art and architecture of the Islamic lands in the 8th-10th centuries. These sessions will cover broad historical context as well as the defining art and architecture of the major caliphal dynasties of what is generally described as Islamic societies' 'Golden Age' or 'classical' period.

Introduction to al-Andalus

8 - 11 June 2026 12:00 pm - 1:30 pm EST / 5:00 pm - 6:30 pm UK Introduces the diversity of the art and architecture of al-Andalus (Islamic Iberia) and North Africa from the eighth through fifteenth centuries.

The Late Medieval Period

15 - 18 June 2026 12:00 pm - 1:30 pm EST / 5:00 pm - 6:30 pm UK This class series will introduce participants to the art and architecture of the late medieval Islamicate world. These sessions will cover broad historical context as well as the defining art and architecture of Asia Minor and the Levant, Afghanistan and India, the Iberian Peninsula (al-Andalus), and west and north Africa.

Arabic Calligraphy with Hatem Arafa

TBA Twice per week, 1:30 pm - 3:30 pm EST / 6:30 pm - 8:30 pm UK Learn Diwani calligraphy, starting from individual letters to forming words and sentences.

Meet Our Instructors

Hatem Arafa

Calligraphy Artist | Graphic Designer

Hatem Arafa is a graphic designer and calligrapher trained at the Faculty of Traditional Islamic Arts, FSMV University in Istanbul, and currently pursuing an MA in Graphic Design at Karatay University, Konya. His work bridges traditional Arabic calligraphy and contemporary design, with major projects including the logo and interior calligraphy artworks for Assassin’s Creed Mirage (Ubisoft, 2023), commemorative coins for Qatar’s World Cup (2022) and Djibouti (2024), and the interior calligraphy of the Cary Mosque (USA, 2022).

Dr. Sarah Slingluff

Lead Educator

Sarah Slingluff is a specialist in medieval Islamic art and history and the material culture of medieval al-Andalus (Spain and Portugal - PhD, University of Edinburgh). She is currently a Postdoctoral Associate in Medieval Islamic Art, Art History and Archaeology at the University of Maryland, having previously worked at the Walters Art Museum in Baltimore. Sarah's experience is grounded in her work on our consultancy and collaboration with Ubisoft and our internal games R&D projects, including our collaboration with Ubisoft World Design Director Maxime Durand. In addition, she brings 10+ years in the classroom, research with medieval Arabic language sources, and ongoing work in archaeology. These provide her with unique approaches to teaching the art, architecture, and archaeology of early Islamic empire for students and professionals in games and entertainment.​ Sarah also teaches courses for Retirees/Lifelong Learners.

Testimonials from Academy Participants

"The instructor Sarah was amazing, great energy, great teacher and excellent pacing."

"Everything was great, the information was presented clearly. The instructor had thought of everything we might need to know."

"This course offered a powerful new lens for rethinking visual storytelling, sacred space, and how religion might be represented in the digital age."

“What began as a deep dive into visual culture turned into something much more—an emotional and intellectual spark that reignited why I started building my current game in the first place.”

"The experience was great! I especially enjoyed how the sessions linked historical figures and events with specific locations and timelines. I was surprised by the use of human and animal figures in early Islamic art."

"I enjoyed the wealth of information. Sarah is very knowledgeable and passionate about the history. I especially appreciated how she connected the cultural influences and how they moved through each time period.

"Sarah’s genuine passion and enthusiasm for the material truly resonated with me. It came through in every session which made the content feel captivating and inspiring. The course offered a well-rounded exploration of architecture and artworks, and I especially enjoyed learning about the Abbasids and the architectural details of Samarra."

"I really enjoyed how Sarah explained Said’s concept of Orientalism before delving into other aspects of game development and Orientalist tropes. It was fascinating to learn about the problematic representations of Islamic civilizations in games and the significant work DLVICC has undertaken to address these issues within the gaming industry."

"I enjoyed the practical perspective that was put forward. I feel that Sarah really understand where game developers come from and how the gaps in their knowledge can lead to mis-representations being carried out. Meeting other developers working on different approaches was also really interesting. Furthermore, beyond, the actual topic of the session, this made me realise that I need to do a bit more research on my own cultural background for the game I am currently developing ..."

"The class followed a structure that was easy to follow and covered the most important pitfalls to keep in mind when writing stories or developing games based on Islamic cultures. I appreciated getting to know the other attendees and learning more about the Digital Lab. Despite this one being a short class, I feel like it covered a lot of different topics with depth and I have a much better understanding of how to approach Islamic culture and different historical periods, and most importantly what not to do and what to keep an eye on when creating worlds inspired by the legacy of Islam. I will definitely participate in future classes and activities."