Dates: 15 - 18 June
Schedule: Daily, 12:00 pm - 1:30 pm EST / 5:00 pm - 6:30 pm UK
Format: Live online, Zoom
Places are limited
This class series will introduce participants to the art and architecture of the late medieval Islamicate world.
These sessions will cover broad historical context as well as the defining art and architecture of:
Asia Minor
Levant
Afghanistan
India
The Iberian Peninsula (al-Andalus)
West and North Africa
We also offer this training for game design & development schools and industry teams. Email info@digitallabivcc.com with group size, ideal times and dates for a private session, any additional requests (certificate of attendance, etc), and contact name and email and we'll follow up directly.
Meet your instructor
History & Education Coordinator
Sarah is a specialist in medieval Islamic art and history and the material culture of medieval al-Andalus (Spain and Portugal). She is currently a Postdoctoral Associate in Medieval Islamic Art, Art History and Archaeology at the University of Maryland, having previously worked at the Walters Art Museum in Baltimore. Sarah's experience is grounded in her work on the consultancy and collaboration with Ubisoft and the DLIVCC internal games projects, including our R&D collaboration with Ubisoft World Design Director Maxime Durand. In addition, she brings 10+ years in the classroom, research with medieval Arabic language sources, and ongoing work in archaeology. These provide her with unique approaches to teaching the art, architecture, and archaeology of early Islamic empire for students and professionals in games and entertainment.

Photo: "Buzurgmihr Masters the Game of Chess", Folio from the First Small Shahnama (Book of Kings)". Metropolitan Museum of Art. Purchase, Joseph Pulitzer Bequest, 1934. Object Number: 34.24.1