We're trusted advisors who move at your pace, and work with your vision.
The Digital Lab for Islamic Visual Culture & Collections (DLIVCC) helps museums and creative studios build public-facing experiences and worlds inspired by Islamic art, architecture, and history. Founded by Dr. Glaire Anderson, we're a purpose-led business that pairs specialist expertise with a proven track record in museum and gallery advisory, and in AAA and indie game development.
For museums and cultural institutions, we translate collections and scholarship for the public, widening reach without compromising historical accuracy. Our Sensing Heritage programme brings families and underserved communities into collections, inviting them to make games from curated artworks selected in collaboration with institutions. For studios, we translate historical and cultural complexity into clear, prioritised guidance and validated authentic inspiration.
Whether you’re a cultural institution planning a programme, or a studio preparing or already in production on a project where authenticity matters, request a call with Dr Glaire Anderson. The discovery call is a focused 30-minute conversation. She'll ask about your project and tell you directly whether and how DLIVCC can help.
Sensing Heritage is a museum learning programme of analogue cultural game jams, developed with Chris Solarski of Solarski Studio. Participants work directly from curated objects and translate what they encounter into hands-on interactive prototypes using simple crafting materials.
The format is built for care and access. Institutions get documentable engagement outcomes suited to funder reporting, and wider public engagement with collections, with scholarly grounding.
We're known for our work on Assassin's Creed Mirage (Ubisoft, 2023) and its educational Codex feature, the 'History of Baghdad'. That feature now reaches the public directly: it's freely available in Ubisoft's Discovery Tour Medieval Baghdad (2025) mobile and web apps for ages 12+, bringing medieval Islamic art and history to wide audiences worldwide. It's a working model of what cultural institutions and studios can build together.
Recipient of the 2023 Best Impact from a Data-Led Project Award, Edinburgh Centre for Data, Culture, and Society.
“It felt on paper like it could be a great partnership opportunity. Then from the first calls, we quickly realized that you had a great personality and that it would be great to collaborate with you on a daily basis… that’s what really made us want to move forward.”
World-Design Director, Ubisoft
"In addition to providing intensive seminars on medieval Islamic art to the Ubisoft in-house history team, Glaire and her students contributed directly to this [educational Codex] feature, reviewing texts and suggesting illustrations from museum collections."
Creative Director, Ubisoft
Whether you’re a cultural institution planning a programme, or a studio preparing or already in production on a project where authenticity matters, request a call with Dr Glaire Anderson. The discovery call is a focused 30-minute conversation. She'll ask about your project and tell you directly whether and how DLIVCC can help.