Research & Development
We believe that to best help industry leaders and teams make games, we have to understand game development.
Our own proof-of-concept games projects include Digital Munya 2, The Córdoba Journey (with Abertay University Professional Game Design students), and Digital Munya 3 (with Ubisoft World Design Director Maxime Durand).
Our R&D games projects help us better understand the workflows, timelines, processes, and specific needs and constraints developers face, while also supporting our core aims and mission as a purpose-led business.
DLIVCC R&D
“Yes, absolutely video games can successfully communicate history and education. They provide a way for us to immerse ourselves in history in much the same way that we can lose ourselves in a great historical film or a book. But video games can provide an incredible level of immersion and engagement in history. A video game puts you in the role of active participant, rather than a passive observer, and that provides an opportunity for education that goes beyond film, and even in some ways beyond what a great book can do. And while not everyone might want to read a serious history book, no matter how well-written, lots of people of all ages enjoy playing games and enjoy learning about history. This means that games – digital or analog – have the potential to bring history to much wider audiences. Video games with historical themes are very popular … Because video games have such potential to educate, I would argue that specialists in Islamic history and civilisation should be involved in game creation…”
Interview with Digital Lab founding director Glaire Anderson, “Ask The Expert,” Asia House/Barakat Trust, May 1, 2021.